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 League Rules

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Brandimus
Admin



Posts : 10
Join date : 2014-09-02

League Rules Empty
PostSubject: League Rules   League Rules EmptyFri Sep 05, 2014 4:31 pm

We are a SIM League and we will punish those for violating the following rules!

Settings for the League will be as follows:

8 Minute Quarters
Acceleration Goes Down to 25
All-Madden Difficulty
Injuries: ON
Fatigue: ON

League Community Information
Name:
Abbreviation:
PW:

Advancement and Game Scheduling:

1. We shall be advancing every 2-3 days(on a planned days schedule we will decide as a group) UNLESS ALL GAMES ARE PLAYED!

2. We have provided a contact list for all owners! So USE IT!!!

3. If you are having trouble getting in touch with your opponent PLEASE let Me or any of the other Commissioners/BOGs know! Failure to notify us before the advance will result in the game being simmed.


Website:

1. Being active on the Website will be REQUIRED. We expect owners to be on the site AT LEAST once every advance.

2. We also EXPECT all players and Managers to comply with Website Rules while on the site.

Glitches:

1. Any known glitches are NOT ALLOWED WHATSOEVER!
These are just a few examples of glitches(some may not apply to Madden 15 but this is EA we're talking about...)
  1). Motioning Glitch
  2). DC Glitch
  3). Line of Scrimmage Glitch
  4). Pause Glitch
  5). Pile Up Glitch
  6). Nano
  7). Rocket Catch



THESE GLITCHES ARE NOT UP TO DATE! IF YOU KNOW OF ANY NEW GLITCHES LET MANAGEMENT KNOW!


Disconnect Rules:

1. If either player disconnects in the first quarter you shall restart the game completely(unless one player is up significantly).

2A. If a player disconnects in the 2nd Quarter and one player is up 17 or more points the player may count the game as a win.

2B. If a player disconnects in the 2nd Quarter and the lead is less than 17 restart the game.

3. If a player disconnects in the 2nd Half then the team that is winning has the choice to decide on what to do. There are three options to choose from:

  1). Start the game over from the beginning.
  2). Start the game over and get the game back to the score and time it was at.
  3). If it was the 3rd Quarter and the winning team was up 14 they may count the win. If it was the 4th Quarter and the winning team was up 10 they may count the win.


Play Calling :

1. Mixing up playcalling is a MUST!!!

2. We aren't going to set a number limit on screens but remember this is a SIM LG!


Onside Kicks:
You can only Onside Kick if you face one of these deficits:

1. Down by 21 points or more

2. Down in the 4th Quarter.


Onside Kicking in any other situation is not allowed.


Goal Line:

1. You CAN NOT use Goal Line formation unless you or your opponent is within 10 yards of the goal line.

2. You CAN use Goal Line on 4th and Inches plays.

BOTH RULES APPLY TO BOTH OFFENSE AND DEFENSE!


No Huddles:

1. You may no huddle within 2 minutes of the end of the 1st Half.

2. You may no huddle during the 4th Quarter IF YOU ARE DOWN.


4th Down Rules:
You may only go for it on 4th Down during these conditions:

1. You are down by at least 21 points any time.

2. 4th & 1 or Inches and past the 50yd line into your opponent's territory.

3. You are up by a large margin and you fall into 4th & 1, punt the ball no matter what. Going for it on 4th Down when you're not in FG range does not show any sportsmanship to your opponent and reflects bad on the league.

4. Fake punts are never allowed

5. Fake Field Goals are only allowed if you are going for the win at the end of a game.


Moving Players:

Defense: You may move one player prior to the snap and you must be user controlling that said player.

Offense: You may manually move a player, however, you can not snap the ball until the player in motion is out side of the tackle or tight end, which ever one is last on the line.


Gentleman's Code:

1. Do not milk the clock all game (hike the ball every time before you get a Delay of Game).

2. When you get a huge lead, run the ball and the clock out.

3. Do not Stat Pad. This means you do not keep throwing when you are up by a large margin or purposely getting players better stats so they look good in the standings.

4. When the game is pretty much over, kneel the ball.

5. You can Trash Talk, but keep it civil and don't push it too far.

6. Use the pocket, that is what your O-Line is for.

7. Do NOT scramble as soon as you hike all the way to the sideline.

8. You should only scramble when you have to, when you're about to get sacked, if you have waited 4 or 5 seconds and no one is open, or if your opponent is not blitzing anyone and leaving everyone in coverage.

9. Do not take advantage of the no scrambling rule on Defense, if you are playing against a scrambling QB like Mike Vick, respect the fact they can run, and use a spy, you can not treat a fast running QB like a pocket passer.


Position Subbing:

HB's cannot play FB.

FB can play HB.

HB's can not be a starting WR unless it is a designed formation.

WR's may NOT play TE.

TE's may play WR at the slot.

Linebackers are interchangeable. MLB can play OLB and OLB can play MLB.

Defensive Lineman are interchangeable. DE's Can play DT and DT's Can play DE.

Defensive Backs are interchangeable. CB can play FS and SS, SS can play CB or FS and FS can play CB or SS.

OLB/DE – DE can play OLB and OLB can play DE.

Failure to follow the rules will lead to suspensions of players from your team, suspensions from the actual League, and loss of future draft picks(i.e. you will pick the worst available player when it is your pick)!!![/b][/b]
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A Nailz X




Posts : 4
Join date : 2014-09-06

League Rules Empty
PostSubject: Re: League Rules   League Rules EmptySat Sep 06, 2014 12:20 pm

I am really not in favor of limiting how players can be used. A big part of football at any level is finding a favorable matchup and exploiting it to your benefit. That being said I like the general concept and I'm willing to adhere
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Brandimus
Admin



Posts : 10
Join date : 2014-09-02

League Rules Empty
PostSubject: Re: League Rules   League Rules EmptySat Sep 06, 2014 6:41 pm

What part do you find limiting? My reasoning behind the logic is this is Madden and a video game. Not real life football. It's easier to exploit glitches and such in a video game. Explain which rules you're speaking of and I can consider a revision.
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https://gglg.board-directory.net
A Nailz X




Posts : 4
Join date : 2014-09-06

League Rules Empty
PostSubject: Re: League Rules   League Rules EmptySun Sep 07, 2014 12:31 am

I am referring to limiting where players can be played. I'm referring to not allowing wrs to play te. I can only imagine one would do that to create a favorable matchup against an inferior defender
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seamonsta82




Posts : 1
Join date : 2014-09-11

League Rules Empty
PostSubject: Re: League Rules   League Rules EmptySat Sep 13, 2014 10:14 am

WR'S should never be allowed to play @TE,lol. That is straight cheese. Not even sure if madden allows it anymore.
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